In our August blog, we explore the innovative content and trends of the G-STEAM project, discussing the reasons, ideas, and methods for incorporating G-STEAM into your teaching to make a meaningful impact. From sustainability-driven practices to creative and interdisciplinary learning, this time in the DigiErko Guest Writer, these issues are discussed by Xiaoshan Huang, a project researcher at the University of Turku, and Sanna Rantanen, a university teacher at the University of Turku. They teach the course G-STEAM Education for Sustainability in Primary School Context at the University of Turku.
Empowering Students and Teachers through the G-STEAM Project
The G-STEAM project, an Erasmus+ initiative, promotes the excellence of the STEAM approach—integrating Science, Technology, Engineering, Arts, and Mathematics—through project-based learning with a focus on environmental sustainability (Green). By combining these disciplines, the project emphasizes innovation, creativity, and environmental sustainability in education. G-STEAM is committed to making a real difference in how students and teachers engage by focusing on local relevance, sustainability, and inclusivity through a STEAM lens. To achieve its goals, the G-STEAM project operates through three key pillars: the What, the How, and the Why of G-STEAM.
1. The What: G-STEAM Practices in Schools
The project is deeply committed to integrating green STEAM practices into schools. By developing teaching methods, materials, and practices that are locally relevant, the G-STEAM project encourages students to learn about STEAM subjects in ways that directly apply to their environment. These resources emphasize environmental protection and promote a forward-thinking, sustainable mindset in students. Various practical G-STEAM projects have been implemented in schools, from kindergarten to secondary school, such as Rain or Shine Outdoor STEAM, Sustainable Seeds Sown and Garden Infrastructure, A Little Bug with a Huge Difference, and Following the Carbon Footprint, among others.

2. The How: Upgrading G-STEAM Teaching Skills
Teachers are at the heart of the educational process, and the G-STEAM project recognizes the importance of enhancing teachers’ skills. Universities and teacher training institutions within the G-STEAM project partnership are developing specialized G-STEAM teacher training modules. These modules are designed to train both pre-service and in-service teachers, equipping them with the tools they need to inspire their students. Multiple teacher training sessions have been conducted, and participants were enthusiastic about the project and developed their G-STEAM lesson plans included topics such as sustainable urban development, saving the bees, and understanding fast fashion, among others.
3. The Why: Building Local Green STEAM Ecosystems
For G-STEAM education to truly take root, it needs a supportive ecosystem. The G-STEAM project fosters collaboration among schools, universities, local authorities, and businesses to create these ecosystems. By building partnerships between education and industry, the project ensures that STEAM education remains relevant and aligned with real-world challenges. This collaboration helps secure the future of STEAM education in local communities, where teachers and students can find support to explore G-STEAM topics.
A Future Built on Green STEAM
The G-STEAM project is a visionary initiative that addresses both educational and environmental challenges. With a green orientation and a strong emphasis on sustainability and combating climate change, the G-STEAM project encourages the development of future-oriented skills in clean technology and sustainable practices, helping students prepare for a world where these competencies will be in high demand.
By promoting STEAM practices, upgrading teaching skills, and building supportive local ecosystems, the project empowers both students and teachers to engage with sustainability and innovation. With a focus on social equity, G-STEAM project aims to include all students, regardless of their background, to have the opportunity to succeed in science, technology, and the arts. Through G-STEAM education, the project not only fosters environmental awareness but also opens the door to new opportunities for students, particularly those from underprivileged communities, helping to shape a more sustainable and equitable future.
More information
Example G-STEAM lesson plans developed by STEAM Turku and STEAM Oulu
Contact persons
Xiaoshan Huang, xiaoshan.x.huang@utu.fi, University of Turku
Sanna Rantanen, sanna.ma.rantanen@utu.fi, University of Turku